Enum Objects.TextureMaterialType

Constants for texture material types.

Corresponds to Tomb Editor material shader types. To be used with Objects.Material.GetType.

Members

DEFAULT Default material.
REFLECTIVE Reflective material using legacy environment reflections, similar to savegame crystal or Midas golden effect in TR1.
SKYBOX_REFLECTIVE Reflective material using skybox environment reflections.


Members

DEFAULT
Default material.
REFLECTIVE
Reflective material using legacy environment reflections, similar to savegame crystal or Midas golden effect in TR1.
SKYBOX_REFLECTIVE
Reflective material using skybox environment reflections.
generated by TEN-LDoc (a fork of LDoc 1.4.6)